Easy moddling of eggs, shading and texturing, implementing tinfoil-wrapping using normalmap, feathers using texturemap.
All rendered in Pixar Renderman
Easy moddling of eggs, shading and texturing, implementing tinfoil-wrapping using normalmap, feathers using texturemap.
All rendered in Pixar Renderman
Classic maya v1 tutorial using dynamics to create a dominos effect.
Documentation pdf here:
https://www.kurgan.dk/wordpress/wp-content/uploads/2021/03/Dominos.pdf
Small tutorial on how to use Renderman Manifold Walk to create nice sharp caustics effects. (fast)
How to create a basic snake game in scratch
Two videos just over 30 minutes total.
The final game: https://scratch.mit.edu/projects/494870296
Tutorial on how to render Maya 2020 Bifrost Graph 2.2.0.2 based Aero/combustion volumes using Pixar Renderman 23.5 with the help of OpenVDB cache files.
Maya 2020 – Bifröst Graph ‘Standard Explosion’ example served 4 ways…
Playblasted, and rendered in hardware 2.0, Arnold (default) and Renderman 23.5 using VDB.
Renderman shading has been constructed to sort of match the Arnold look.
Tutorial will follow…