Logo/Intro animation for the cineplex ‘BioCity Metropol’ in Odense, created around 1998/1999
Motiongraphic project from 2017 – animation of existing 2016 poster, to launch a competition for the 2017 poster design
From around 2007..
Intro to Maya Bifröst Graph
How to convert Bifröst Graph Geometry to Maya Mesh, and render in Renderman
Small example on how to use Bifröst Graph to create raining coins using particle instancing.
Rendering i Arnold
Featured on Wham Bam Teslacam https://www.youtube.com/channel/UCbMoDtZ6Ani-eyHzCvxeVCw
Full project from idea, through modelling, shading, lighting, rendering and node-based compositing.
Using Maya, Mentalray and Toxik/Composite
4 Video series covering basic
- AfterEffects functionality
- Kinetic typography
- Color correction/grading
Small clips of the DigitalMedia ‘Invader’ logo/mascot.
Prototype of my VR SpaceWar game on Oculus Quest
Created in Unity